A 3-D Rendering Library for
Mobile Devices

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Documentation

Developer's Guide

The developer's guide describes how to use this library as part of your own projects.

An older version of the OpenGL Programming Guide is referenced from the OpenGL web site. Please note that the programming model of the OpenGL ES API varies significantly from the model described in this older book. Yet, it might still be a valuable starting point to understand the reference manual below.

Architecture Guide

The architecture guide discusses the organization of this 3-D Rendering Library in more detail.

Reference Manual

The online reference manual for the OpenGL ES 1.0 API can be found at the Khronos site.

The PDF version of the manual can be downloaded here.